WOTH: Platinum #30 – The Order: 1886

I recently decided that it was finally time to get this game out of my backlog. It wasn’t that I delayed it because I’d heard it was terrible – in fact, I’d heard it really was something of a spectacle on the PS4, really pushing the boundaries of the hardware’s graphics. It was actually the infamous trade-off that had made me give pause; the sacrifice of gameplay or freedom so it could show off the fancy graphics and lighting.

After completing the short 6 hour main story, and allowing another 3 or so hours to be the addicted completionist I am, I came to the same conclusion that most others had. I saw The Order: 1886 like a scenic bullet train ride through rural Japan – absolutely captivating, but pretty short, and confined to staying on the rails.

It’s not like the story is bad, though. You play as Sir Galahad, a member of the Round Table, which is a slightly modern take on the medieval tale founded by King Arthur. The year is 1886 (obviously), and with the help of the other Knights, and a tinkering young Nikola Tesla, you keep the public safe from various Lycan and Vampire groups. But… there’s a mysterious plotting afoot! Action ensues, but the end-game reveals are kind of predictable.

It’s kind of a pity that there isn’t all that much action, but you can see where the company’s time was invested – in the stunning visuals. Each chapter plays out in a breath-taking area; from the crowded slums of London, to the boughs of a high-flying airship (who the hell thought a gun-fight on a massive blimp was a good idea??). So, if you’re up for a great looking game fit for a movie, then this is certainly for you.

Given that the controls get taken away from you so often, at times you feel it may as well be a movie. It’s very easy to know what’s about to happen, because the game basically foreshadows everything. A big shootout about to go down? Guns and ammo everywhere beforehand. Lengthy cutscene looming? Let’s slow you down and make you put your weapon away before you enter a room. There’s no allusion to freedom most of the time – once you strip away the beautiful scenery, The Order: 1886 amounts to little more than a cover-based shooter. And maybe there’s nothing wrong with that – just don’t go in expecting much more.

The platinum trophy was not difficult at all to get here – if you focus on getting the collectables on your first playthrough, then the total time including clean-up should take little more than 8 hours.

 

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